Collectibles
Collectibles
Full collectibles overview
There are multiple types of collectibles in Control Resonant. The most plentiful are lore items, which include reports, videos from Dr. Darling, and recordings. Then there are Artifacts, powerful items that grant useful buffs, bonuses, or other valuable effects. Rounding out the list are the many cosmetics you can unlock to give your Dylan the fit you'd like.
We've listed every artifact and cosmetic you can unlock here, with links to each category's specific how to unlock page. Let's get started.

This page is under construction and will be updated over time!
All Cosmetics
| All Control Resonant Artifacts | |||
|---|---|---|---|
| Cosmetic | Slot | How to Unlock | Checkbox |
| None | Top Layer | Unlocked by default | |
| Bureau Rain Gear | Top Layer | Unlocked by completing Orientation | |
| Aramid Work Clothes | Top Layer | Complete Panopticon Service Request | |
| Plate Carrier M1 | Top Layer | Unlocked by completing Urban Survival | |
| Circulation Vest | Top Layer | Unlocked as part of the Digital Deluxe Edition | |
| Varsity Jacket | Top Layer | Unlocked by completing The Party Won't Stop | |
| Scruffy | Hair | Unlocked by default | |
| Half Bun | Hair | Unlocked by default | |
| Crew Cut | Hair | Unlocked as part of the Digital Deluxe Edition | |
| Surplus Sensor Platform Suit | Base Layer | Unlocked by default | |
| Diagnostic Suit | Base Layer | Unlocked as part of the Digital Deluxe Edition | |
| Prime Candidate Restraint Suit | Base Layer | Complete Recursions and Iterations | |
| Agent Uniform | Base Layer | Complete Evacuation Procedures | |
| P6 Uniform: Torn | Base Layer | Complete Evacuation Procedures | |
| Casual Outfit | Base Layer | Beat the final boss of the main story quest | |
| Exposed | Base Layer | Complete Evacuation Procedures | |
| Full | Facial Hair | Unlocked by default | |
| Medium | Facial Hair | Unlocked by default | |
| Regular | Body | Unlocked by default | |
| Corrupted | Body | Unlocked as part of the Digital Deluxe Edition | |
All Artifacts
| All Control Resonant Artifacts | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Artifact | Effect | How to Unlock | Checkbox | ||||||
| 1996 Commemorative Coin | Health Elements will become more effective and restore a larger amount of Health. | Defeat the Resonant in the Unknown | |||||||
| Badge 11-60 | Dylan takes significantly less damage from Environmental Hazards. | Defeat the Downtown Resonant | |||||||
| Bar Blade | Health regenerates slowly while a Summon is nearby. | Complete The Party Won't Stop | |||||||
| Catnip Toy | Significantly reduces falling damage from falling into the void. | Untapped Feeding Bottle Artifact Aramid Work Clothes Cosmetic | |||||||
| Coffee Cup | Health slowly regenerates outside combat. | Unclear: Complete either The Last Taxi or cafe appliance puzzle in Downtown | |||||||
| Face Mask | Gives Dylan resistance to Infected by increasing the time it takes for him to get the status effect. | Plate Carrier M1 cosmetic Untapped Heart Monitor Artifact | |||||||
| Feeding Bottle | Adds +30% Power recovery. The benefit is applied while affected by Infected or Burn. | Varsity Jacket Cosmetic Untapped Bar Blade Artifact | |||||||
| Fork | Increases Dylan's Sharp Damage output by 15%. | Untapped Mother's Locket Artifact | |||||||
| Golden Earrings | Boosts Falter by +20%. However, damage is decreased by -30%. | Defeat the Underpass Resonant | |||||||
| Heart Monitor | Prevents death and instantly regenerates Health to +20%. Breaks upon activation. | Untapped Medical Alert Bands | |||||||
| Lighter | Gives Dylan resistance to Burn by increasing the time it takes to get the status effect. | Defeat the Central Resonant | |||||||
| Medical Alert Bands | Adds +25 Falter to all attacks when Dylan's Health is less than 25%. | Complete Carbon Copy: Part III | |||||||
| Mother's Locket | Adds +25% Damage when Health is less than 25% | Complete Carbon Copy | |||||||
| Pickpocket's Tool | The next Combat Ability after a Perfect Dodge costs no Power. This benefit does not stack. | Complete "The Beginning" epilogue mission | |||||||
| Trusted Spanner | Increases Dylan's Raw Damage output by 15%. | Complete Every Dog Has Her Day | |||||||
| Wallet | Combat Abilities consume Health when out of Power. Health cannot drop below 5% from this Artifact. | Purchase the Digital Deluxe Edition of Control Resonant | |||||||
| Worn Eraser | Gives Dylan significant resistance to all negative status effects by increasing the time it takes for them to build up. | Beat the final boss of the Main Story | |||||||
| Trusted Spanner | Increases Dylan's Raw Damage output by 15%. | Complete Every Dog Has Her Day | |||||||
| Wallet | Combat Abilities consume Health when out of Power. Health cannot drop below 5% from this Artifact. | Purchase the Digital Deluxe Edition of Control Resonant | |||||||
| Worn Eraser | Gives Dylan significant resistance to all negative status effects by increasing the time it takes for them to build up. | Beat the final boss of the Main Story | |||||||
Looking for more tips and info on Control Resonant? Here are some other pages you can check: